world of warcraft Character Attributes
Attribute Effects
For your reference, the attributes are Strength, Agility, Stamina, Intellect, and Spirit. Though all of this information may change during beta testing, these are the effects of the stats as they stand:
| Strength |
Adds to your Attack Power, Damage-Per-Second (DPS). Strength does not affect Critical Hit chances at all. Strength does not improve your chance to block, but rather the amount blocked when you succeed. This amount is determined in part by Strength (and the other part by your shield). |
| Agility |
Increases all characters' chance to Critical Hit. The amount of the bonus is higher per point on Rogues than other classes. Agility affects dodge. Rogues get more Dodge per point of Agility than other classes. Agility adds directly to Defense. |
| Stamina |
Increases Health points. |
| Intellect |
Increases Mana points as well as chance to Critical Hit with magic spells. Intellect also grants a higher chance to increase melee skills. (It does not affect trade skills though.) |
| Spirit |
Increases Health and Mana regeneration. Spirit affects all characters' Mana and Hit Point regeneration rates in and out of combat. Spirit also increases your chance to 'proc' with weapons. |
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Base Character Attributes
Starting character stats in the World of Warcraft can not be changed before or after character creation. Each race has around 100 base attribute points which are distributed among the five attributes as shown by the following table:
| Base Stats |
|
Strength |
Agility |
Stamina |
Intellect |
Spirit |
Total |
| Dwarf |
22 |
16 |
23 |
19 |
19 |
99 |
| Gnome |
15 |
23 |
19 |
24 |
20 |
101 |
| Human |
20 |
20 |
20 |
20 |
21 |
101 |
| Night Elf |
17 |
25 |
19 |
20 |
20 |
101 |
| Orc |
23 |
17 |
22 |
17 |
23 |
102 |
| Tauren |
25 |
15 |
22 |
15 |
22 |
99 |
| Troll |
21 |
22 |
21 |
16 |
21 |
101 |
| Undead |
19 |
18 |
21 |
18 |
25 |
101 |
Orange indicates the race with the highest value for the specified stat.
Green indicates the race with the lowest value for the specified stat.
Note that Humans receive a +5% racial bonus to Stamina and Gnomes receive a +5% racial bonus to Intellect. For simplicity, these bonuses are reflected in the table above, although they are not actually calculated until after the class and level bonuses are added.
Health and Mana Calculations
Starting Health and Mana are determined by Stamina (Health), Intellect (Mana), and a class base.
Health
When a character is first created, Health is calculated using the following equations. Each point of Stamina translates to 10 points of Health (signified by the 10 in the equations).
If Stamina is less than 20:
Health = BaseHealth + (Stamina - 20)
If Stamina is greater than or equal to 20:
Health = BaseHealth + 10 * (Stamina - 20)
where BaseHealth varies according to class.
| Class |
BaseHealth |
Dwarf |
Gnome |
Human |
Night Elf |
Orc |
Tauren |
Troll |
Undead |
| Druid |
54 |
- |
- |
- |
53 |
- |
78 |
- |
- |
| Hunter |
46 |
86 |
- |
- |
46 |
76 |
80 |
66 |
- |
| Mage |
52 |
- |
51 |
52 |
- |
- |
- |
62 |
62 |
| Paladin |
38 |
88 |
- |
58 |
- |
- |
- |
- |
- |
| Priest |
52 |
82 |
- |
52 |
51 |
- |
- |
62 |
62 |
| Rogue |
45 |
85 |
45 |
55 |
45 |
75 |
- |
65 |
65 |
| Shaman |
47 |
- |
- |
- |
- |
77 |
81 |
67 |
- |
| Warlock |
43 |
- |
43 |
53 |
- |
73 |
- |
- |
63 |
| Warrior |
40 |
90 |
50 |
60 |
50 |
80 |
84 |
70 |
70 |
Red indicates the race/class combo with the highest health.
Orange indicates the race with the highest health for the specified class.
Green indicates the race with the lowest health for the specified class.
White indicates the race/class combo with the lowest health.
Note: Tauren receive a +5% racial bonus to their health, which is reflected in the table above. For more information about racial bonuses, see the Races page.
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